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Rain Nomad - Ingame character

Main character in low poly for a game project with VirtualBandits.

There are 2 2k materials for the body, and a 512 material for the mask.

Modelled in 3DMax and Zbrush, textured in Substance Painter. Based on a concept of my own.

Low poly renders - Marmoset toolbag

Low poly renders - Marmoset toolbag

Low poly renders - Marmoset toolbag

Low poly renders - Marmoset toolbag

Low poly renders - Marmoset toolbag

Low poly renders - Marmoset toolbag

Viewer - Dramatic lighting

Viewer - Uniform lighting

Zbrush renders

Zbrush renders

Zbrush renders

Zbrush renders