This is a spider mech I made for the art contest organized by elite3d. The contest had two phases; concept, and final render. The goal was to produce a macro/miniature creature either mechanical, organic, or a combination of both, and to render it in a scene to showcase it.
It was a lot of fun to work on this and I'm pretty happy with the result, although this is only the highpoly with flat materials, I want to continue working on it, making a game ready asset.
I hope you like it!